Approved The unofficial plugin update megathread

Discussion in 'Plugin Releases' started by Deanthelis, Jun 18, 2012.

  1. Deanthelis Member

    I spent about an hour or so updating these for myself, then realized other people probably would want them too.
    Disclaimer: These worked fine for me, but I really have no idea if they'll work under any unusual circumstances. I do not know very well how any of these plugins operate, I only did the bare minimum to get them to work. I will try to resolve any bugs in them, but it is highly unlikely that I will be able to do anything.
    None of these plugins belong to me.

    Ranking and Clans - https://github.com/downloads/Deanthelis/Updated-Plugin-DLL-s/Ranking and Clans.dll

    Player Info - https://github.com/downloads/Deanthelis/Updated-Plugin-DLL-s/PlayerInfo.dll

    Kits - https://github.com/downloads/Deanthelis/Updated-Plugin-DLL-s/Kits.dll

    Housing Districts - https://github.com/downloads/Deanthelis/Updated-Plugin-DLL-s/HousingDistricts.dll

    Chest Control - https://github.com/downloads/Deanthelis/Updated-Plugin-DLL-s/ChestControl.dll

    Cauldron - https://github.com/downloads/Deanthelis/Updated-Plugin-DLL-s/Cauldron.dll

    Advanced Warp Plates - https://github.com/downloads/Deanthelis/Updated-Plugin-DLL-s/AdvancedWarpplate.dll

    FLogoff - https://github.com/downloads/Deanthelis/Updated-Plugin-DLL-s/FLogoff.dll

    If any of the owners of these plugins would like these downloads removed, please let me know and I will immediately.

    Edit 1: I'm going to update some more.
  2. Snirk Immington TShock Plugin Developer

  3. popstarfreas Active Member

    is housing fixed or did u just update its API?
  4. PR0.7 New Member

    dude, great work...but please have the source code... and please have the commands


    ...but great work though
  5. cccdfern Member

    the commands should already be readily available on the relevant plugins pages
  6. PR0.7 New Member

    This allows you to set spawns for each team. This will teleport the user to the spawn set( if it was set ) for that team. If you reset a spawn( or never initially set one, it does nothing when they change teams ). However, if you set Force to true, it will force them to your maps spawn point. This option is optional :D
    Players now spawn at the team spawn points.
    How it works:
    You run this plugin. It creates a config file. Then you simply go to where you want to place spawn and type /teamspawn set teamid|color. This will set that teams spawn to that point.
    APIVersion 1.12
    Terraria Version: 1.1.2
    Commands:
    /teamspawn will show you usage.
    /teamspawn set [0-3]|[color] - Sets the spawn point for that team where you are standing
    /teamspawn reset [0-3]|[color] - Removes the spawn point for that team
    /teamspawn force [true|false] - forces any player to spawn when they change teams and no spawn point is specified.
    Permisisons:
    teamspawn is required to use these commands


    Source : (comming soon xD)
    original version by Olink
  7. PR0.7 New Member

    dude it wont get aprooved without source and commands
  8. Deanthelis Member

    They aren't my plugins. If you want the information for other people's plugins, go to other people's threads. There is nowhere near the space needed in this thread to list all of the information for seven plugins.
  9. Olink TShock Developer

    Then you shouldn't have tried to submit updates to 7 plugins in one thread :\
  10. Helios Member

    Is this just an API change as well? Your updates seem to just be a literal copy and paste, down to the actual posting. I mean open source is open source but shit.. If I'm just using a glorified ignoreversion I'd at least like to know.
  11. Snirk Immington TShock Plugin Developer

    As long as the plugin has referenced TShockAPI.dll and TerrariaServer.exe from the newest release, and the version is set correctly (the code is [APIVersion(1,12)] in this case) the plugin is considered "updated".
  12. Helios Member

    Only asking cause source isn't up yet.
  13. Olink TShock Developer

    Dat, and yes, until source is posted and confirmation that they have updated to the newest tshock and server exe, they will stick here eventually being deleted.
  14. PR0.7 New Member

    good argument but it is requred to be aproved:(
  15. PR0.7 New Member

    no i am only updating the refs in NEEDED ok?
    but it is propally updated
    if the refs are not updated it is because they dont need to be
  16. Deanthelis Member

    The information is already there. It's just not in this thread. This thread is not supposed to be approved, it's supposed to give the original developers a place to get an already-updated version of their plugin and put it on their plugin thread so they can have their plugin be approved.
    I find it interesting that all the original developers would have to do is download the .dlls I posted and put them into their own thread and submit it, then ask for it to be removed from here. 0 work required, I already did the 2 minutes of work per plugin it took to update them. That was the original intent anyway, was to provide a place to get these existing plugins until the original developers stuck the bloody download link on their own thread. I'm rambling at this point and I just realized I haven't had my coffee, so I'm just going to press the post button
  17. Olink TShock Developer

    a) Use grammar, it is a wonderful tool.
    b) You MUST, with a capital "must", update all references to TShock and the TerrariaServer included in the download. If we find that you are submitting updates and only ticking the api number, you will be stripped of all privileges of posting new/updating plugins.
    Noahfrodo likes this.
  18. PR0.7 New Member

  19. *YAY* Member

    lol dean good work bro :) keep up the good work
  20. Deanthelis Member

    Added FLogoff at request for it to be updated.

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