TShock 3.4.5.0106

Discussion in 'TShock & API Releases and Announcements' started by nicatronTg, Jan 6, 2012.

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  1. prefix New Member

    Updating now, will report how it goes :)
  2. 008 Member

    after i enter server pass i get second screen error (no screen for enter user account pass i can get if pass set in config)
    try it plz
  3. Olink TShock Developer

    Wow, could you stop using our software, and leave? Please. Remember, we still have all those github tickets you put in for bugs that are user errors. 90% of your posts here are user error. Sure, you arent english native, but you must understand. You make no sense.

    /starts up server
    /log ins with fresh character
    /enters SERVER password
    /registers account.
    /quits
    /log ins again
    /enters USER password
    /joins server.

    Worsk fine. You do realize if they have been on your server before, they don't need to enter a server password? That would be silly. If you don't want them on your server, delete their character.

    Now stop reporting bugs that dont exist. And stop telling us our software is broken when it isnt.

    Have a good day.
    Twitchy likes this.
  4. prefix New Member

    Initital report on latest tShock,

    Chest plugin broken. (Reported in the appropriate section) Tile something error so probably because it's not updated.

    Other than that everything works great :)

    Trash can confirmed blanked out so no more smuggling items onto the server.
    The /register password works well, (registers with current char nickname)
    and then you can login with your own password upon connect, saves people the /login user pass thing.

    Altso Mana issue is no longer present (THANKS!!) This is the biggest fix for me, that and the trashcan thing,

    Really helps me administrate the server better, so THANK YOU Devs!

    This is by far the best version you got out.

    I altso talked with one of the makers of a Client mod and he said he was working together with you guys to enable/disable client side mods, that would be amazing, as that is currently the biggest worry on my mind.

    Anyway, thanks again for the great release, i'll report if i find any issue but so far it looks like you squashed those bugs good :)
  5. Deathmax TShock Developer

    Because the screen for server password is the screen for your user password.
  6. prefix New Member

    Only thing i could mention is /grow epictree hardly ever works :)
    /grow tree is fine and always works (got it macroed to my keyboard lol)

    When grow epictree fails usually just 1 dirt block appears where the tree is supposed to. No error. Some times it works though oO
  7. prefix New Member

    I lost track of how many times i've had to repeat this same answer.. you'd think people who run their own server had abit more between their ears :p

    It even says, invalid user account password when you fail lol.

    Anyway, thanks again for your hard work :)

    Think anyone will have time to look into /grow epictree ? Since trees disappear so fast on public servers i have to run out spawning trees often :D

    Really sucks when i get a small one from /grow tree :D
  8. asnman Member

    Ive had no issues growing epic trees at all, just make sure where you're standing is valid and that area is large enough to normally support the tree.
  9. prefix New Member

    [IMG]

    How much space does an epic tree actually need? Seems ridiculously large if its not bugged?
  10. asnman Member

    Im not sure if its just being picky but it seems best grow on lot of dirt that has grass growing on it.

    [IMG]
  11. prefix New Member

    I don't know if thats the case, seems to be awfully picky about where it spawns. will test later.

    altso, people on my server are reporting doors are bugged.
  12. Deathmax TShock Developer

    008, the issue is, we can't change the text of the password request screen as that is hardcoded into the client. People are going to have to guess from the error message they get.
  13. Folko New Member

    Hello, how I can protect world from Explosives(dynamite, bombs)? Since 3.4+ version of TShock, I cant find parameters: "BanExplosives": true,"KickExplosives": true,"DisableExplosives": true, etc. Please help!
  14. prefix New Member

    Ok, i tested the Epic tree thing and seems you indeed need to have alot of dirt beneath it to make it spawn. Is it possible for a workaround on this ? Very inconvenient when you are just trying to run around and spawn some new trees.

    My users are complaining about bugging out under water? I haven't been able to reproduce this but several people have reported the issue already, they are including Grappling Hook into the mix, usually below in caves, talking about tiles disappearing and getting stuck.

    I'll look into this when i get the time.
  15. prefix New Member

    Use SQLite Manager to edit the database manually, then add Explosives and Dynamite to the Itemban table =)
  16. Olink TShock Developer

    lol, someone that has to ask that question and follows the following advice is going to fail miserably.
    First off, he was too lazy to search for a fix, so he is going to follow you word for word. He will ban the words explosives and dynamite :\ which will only ban dynamite since explosives is not an item name.

    just go ingame and use the itemban commands

    /additem "Dynamite"
    /additem "Bomb"
    /additem "Grenade"
  17. darkos Tshock supporter and programming hack.

    I like the chest protection for chests inside of a protected region. Does this also apply to signs in a protected region as well?
  18. Olink TShock Developer

    probably, but im not sure, it might not.
  19. asnman Member

    This usually happens if you warp to an are and try to move before tiles are loaded, the people who experiencing this are probably not letting tiles load and when it loads, theyre stuck. Can you verify this?
  20. Gitz New Member

    Hey guys, I have moved with our Terra server to 1.1.1, latest build yesterday, and after one day we are struggling with some difficulties. I was wondering if you have a clue what might be going on?

    Plugins: latest ChestControl

    ServerSideInventory, RememberPosition true

    Some players reported (I know...) that they have issues with beds. They randomly dissapear. I have also discovered, that some other usable stuff, like doors, sometimes randomly vanish. Also reported was several "missing" stuff from chests.

    Generally I though this might be some thief, afterall we have new 50 players since yesterday, but when I checked logged I have discovered, that half of the file is covered with errors:

    Code:
    2012-01-08 23:41:28 - TSPlayer: ERROR: System.IndexOutOfRangeException: Index was outside the bounds of the array.
       at Terraria.Tile.get_active()
       at Terraria.NetMessage.SendData(Int32 msgType, Int32 remoteClient, Int32 ignoreClient, String text, Int32 number, Single number2, Single number3, Single number4, Int32 number5)
       at TShockAPI.TSPlayer.SendData(PacketTypes msgType, String text, Int32 number, Single number2, Single number3, Single number4, Int32 number5)
       at TShockAPI.TSPlayer.SendTileSquare(Int32 x, Int32 y, Int32 size)
    and these keep going on and on... always the same ones.

    Any clues? :) Keep tracking on that one. Generally I would presume griefers, but they I have seen the OutOfRange errors for Tiles.. maybe something is not saving correctly.. no idea :)
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