Is there any way I can simply make all chests on a map set to auto-refill without having to do it one by one?
Did, at any time, you ever use /restart or just close out the window? I have no clue. You moved the database into the tshock folder with the config, etc, right? Strange. I guess it's not really that much of a problem, though... are you even loading it correctly?
Umm, nope /restart has never been used since this plugin was added (tried it once but TCAdmin didn't understand and broke xD), other than that we have only used off/exit. Also, found out that when the chests do 'freeze up", that by using the /convchests command will revert them to a usable state, but if the server goes down for any reason, (/off or crash) they cease to function.
I get this when using /save; Code: 2012-06-14 10:31:43 - Utils: INFO: Server executed: /save 2012-06-14 10:31:43 - Command: ERROR: System.NullReferenceException: Object reference not set to an instance of an object. at TShockAPI.Commands.Save(CommandArgs args) at TShockAPI.Command.Run(String msg, TSPlayer ply, List`1 parms) 2012-06-14 10:31:43 - Utils: INFO: Broadcast: Saving world. Momentary lag might result from this. Console says command failed but then goes about it's business. Other than that its working, haven't been able to test much else though.
Read the help and support forums. You will notice that /save has an error that doesn't impact saving.
I can't seem to reproduce this; any chest that I find underground, I can open. Tell them to just try and break the chests.
Usually if they break it it glitches and if you place a block on it you get multiple chests. If you have modified chests and then use /convchests it will cause them to not be able to open. I would prefer using the old chest protection plugin, even if it doesn't allow more than the maximum chests in a world.
Hum, Well, shortly after updating and cset etc, the chests became unresponsive again :s I can't really see any errors that relate, server did shutdown during this time. But I can upload the log to paste-bin if you wish.
for some reason all world chests are protected even though the Account is empty. Also when i remove all items from the chest that was world-generated, i cannot remove it. I'm using server-side inventory (altho i doubt it's affecting it).
Fixed those. Those were all small oversights. To fix those chests with empty accounts, Code: UPDATE Chests SET Account = '' WHERE Account IS NULL The reason you can't remove world-generated chests is because I forgot to null out those chests... just write something to do that. Anytime /convchests is used after this update, though, it will work correctly.
uh oh. um latest build appears to crash the server when you do /conchests after that the rest of logs is that error, guess its our myslq server then. Will try emptying the table and starting over/a 1 plugin run. Code: 2012-06-16 15:30:07 - TShock: INFO: TShock was improperly shut down. Please use the exit command in the future to prevent this. 2012-06-16 15:30:07 - TShock: INFO: Port overridden by startup argument. Set to 7777 2012-06-16 15:30:17 - TShock: INFO: |> Version 3.9.1.526 (4.x & 50,000th download milestone) now running. 2012-06-16 15:30:17 - TShock: INFO: AutoSave Enabled 2012-06-16 15:30:17 - TShock: INFO: Backups Enabled 2012-06-16 15:30:32 - StatTracker: INFO: Stat Tracker: Check-in succeeded. 2012-06-16 15:32:05 - GetDataHandlers: INFO: Catrina (186.123.106.176) from 'user' group from 'Argentina' joined. (0/30) 2012-06-16 15:32:05 - Utils: INFO: Broadcast: Catrina has joined from the Argentina 2012-06-16 15:32:05 - Utils: INFO: Catrina has joined. IP: 186.123.106.176 2012-06-16 15:32:19 - GetDataHandlers: INFO: Smithy (220.253.37.28) from 'user' group from 'Australia' joined. (1/30) 2012-06-16 15:32:19 - Utils: INFO: Broadcast: Smithy has joined from the Australia 2012-06-16 15:32:19 - Utils: INFO: Smithy has joined. IP: 220.253.37.28 2012-06-16 15:32:26 - Commands: INFO: Catrina authenticated successfully as user: Catrina 2012-06-16 15:32:28 - Utils: INFO: Broadcast: user:Smithy: s 2012-06-16 15:32:36 - Commands: INFO: Smithy authenticated successfully as user: smithy 2012-06-16 15:32:36 - Utils: INFO: Broadcast: superadmin:Smithy: d 2012-06-16 15:32:40 - Utils: INFO: Broadcast: superadmin:Smithy: hum 2012-06-16 15:32:44 - Utils: INFO: Smithy executed: /convchests 2012-06-16 15:35:29 - StatTracker: INFO: Stat Tracker: Check-in succeeded. 2012-06-16 15:36:56 - PacketBufferer: WARNING: System.Net.Sockets.SocketException (0x80004005): An established connection was aborted by the software in your host machine at System.Net.Sockets.Socket.Send(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags) at TShockAPI.PacketBufferer.SendBytes(ServerSock socket, Byte[] buffer, Int32 offset, Int32 count) EDIT: ok a dry run with only the infinite chests plugin is an instant lockup when the command /convchests is executed. EDIT#2: ignore me for a while, our server is broked
i tried /crefill and it wont work when i try to select a chest. It wont open it or set its refill unless i do /crefill 1 and i also cant destroy the chest as i cant use /crefill