DieMob Regions
by InanZen, Hiarni, & Enerdy
Description:
Commands:
- Adds monster protection option to regions
- Simply add existing regions to the list of regions you want to protect from monsters
- Turn specific types of monsters into other monsters
- Multi-world support
/diemob <add/del> <region name>: Enables diemob functions on the given tshock region.
/diemob info <diemob region name>: Displays diemob region information.
/diemob reload: Reloads the diemob config file.
/diemob list [page number]: Lists diemob-enabled regions.
/diemob replacemobsinfo <diemob region name> (/dm rminfo): Lists enbaled mob replacements for a given region.
/diemob mod <diemob region name> <parameters>
type <kill/repel/passive>: Sets the diemob region mode to the specified type.Config:
affectfriendlynpcs <true/false>: Sets the diemob region to affect friendly NPCs (or not).
affectstatuespawns <true/false>: Sets the diemob region to affect statue-spawned mobs (or not).
replacemobs <add/del> <from mobID> [to mobID]: Sets the diemob region to replace any given type of mob with another.
UpdateInterval: How often the plugin updates the NPCs
RepelPowerModifier: How "far" an NPC will move when repelled.
Code:{ "UpdateInterval": 1000, "RepelPowerModifier": 1.0, }
-
These forums are being retired. Please ask all questions and help threads and any other type of discussions on GitHub. During this time, new threads and user registrations have been disabled.

2.1 Diemob Regions 1.0.2
Kills and/or modifies NPCs in given regions.
Recent Updates
- API 2.1 Update May 15, 2017
- API 2.0 Update Jan 3, 2017
- Replacemobs Fix Nov 8, 2016