1. These forums are being retired. Please ask all questions and help threads and any other type of discussions on GitHub. During this time, new threads and user registrations have been disabled.

Abandoned TerraPvP (Bugged, the teleport is inconsistent) 1.2.1

A plugin that adds arenas where users can join, fight and gain MMR

Tags:
  1. Ryozuki
    API Version:
    2.1
    TShock Version:
    4.3.23
    Source URL:
    https://github.com/Ryozuki/TerraPvP
    TerraPvP

    Author: Ryozuki
    TerraPvP is a plugin that adds PvP Matchmaking with a ladder (MMR) and a qeue

    How-to:

    First, create the arena with /tcreate <arena name>, then move to the desired point for the first spawn and type /tsetspawn <arena name> 1, then move to second point and do the command with the number 2.
    (It's same as when you make warps)
    Then, save the arena with /tsave<name>

    To fight against people enter the queue with /tqueue.

    Commands:
    • /tjoin <arena id>
    • /tleave <arena name>
    • /tstats
    • /tlist (lists the available arenas)
    • /tlistp (list the current players in the arena you are in)
    • /tcreate (Start creating a arena)
    • /taddspawn (As many as you want)
    • /tsave <arena name> (When you added the spawns, save the arena)
    • /tdel <arena name>
    • /ttopten (Top ten players sorted by MMR)
    Permissions
    • terrapvp.join (/tjoin, /tleave, /tlist, /tlistp)
    • terrapvp.stats (/tstats, /ttopten)
    Admin
    • terrapvp.arena (/tsave, /tcreate, /tsetspawn, /tdel)

    Code:
    {
    "BonusWinMMR": 25,
    "DefaultMMR": 1500,
    "SecondsToStart": 60,
    "MinPlayersToCountDown": 3,
    "RankList": [
    {
    "name": "copper",
    "mmr": 0
    },
    {
    "name": "silver",
    "mmr": 1700
    },
    {
    "name": "gold",
    "mmr": 2000
    },
    {
    "name": "adamantite",
    "mmr": 2400
    },
    {
    "name": "luminite",
    "mmr": 2800
    }
    ],
    "BannedCommands": [
    "tp",
    "warp",
    "spawn"
    ]
    }
    
    Koteika3000 likes this.

Recent Updates

  1. Massive rework
  2. api tick 2.1
  3. Fixing the mess, and new commands.