It's finally here! The event you've all been waiting for! Coming fresh to your servers in 2017, it's the inaugural release of TShock Mintaka! Are you excited? I am. This would not have been possible without the massively appreciated help of DeathCradle, and his OTAPI project. You're the best dude <3 Changelog: Compatibility with Terraria 220.127.116.11 API: Version tick 2.0 API: Reduced RAM usage by ~80MB (Large server) (@deathcradle) API: Added TSPlayer.KillPlayer() (@WhiteXZ) API: Added TSPlayer.Logout() (@ProfessorXZ) Fixed connections after max slot is reached (@DeathCradle) Fixed server crashes caused by client disconnections when attempting to read closed sockets (@Enerdy) Added some code to make trapdoors work better (@DogooFalchion) AllowCutTilesAndBreakables config option now correctly allows flowers/vines/herbs to be cut in regions without breaking walls (@WhiteXZ) REST: /status has been re-added. It will now always point to /v2/server/status and includes an upgrade field describing the newest status route (@WhiteXZ) REST: /v3/players/read now includes a muted field (@WhiteXZ) Fixed fishing quests not saving/loading correctly when login before join, UUID login, and SSC were enabled together (@DogooFalchion) Things to note: Any plugin compiled for an earlier version of TShock must be recompiled to reference this version. ignoreversion will NOT work. Because of this, any plugin listed as obsolete in the resource manager will NOT work with this version of TShock. As always, you can download this release from our Github page.