1. nicatronTg
    Created by nicatronTg
    Mar 4, 2018
    Throughout the development of TShock, we've been extremely fortunate to have some of the most talented engineers in the world working with us. One developer in particular contributed an immense amount of effort behind the scenes. Though you may not know him by name, many of you know him by his work. He built the entirety of server side inventories, both on the TShock side, as well as the Re-Logic side. He worked closely with Re-Logic to ensure that it could be implemented as deeply and yet as unobtrusively as possible. Before that, he worked closely with us and Re-Logic to fix bugs, preventing world deletion, character loss, server crashes, and client crashes. A little after he helped with SSI, he went on to help build secure infrastructure for what many consider to be the largest internet host, Amazon Web Services. Though he worked in the background, his impact couldn't have been more profound. Not just on the project or at AWS, but on me too. He taught me a lot about life, both indirectly and directly.

    Tragically, however, we have lost him. We have lost Zidonuke.

    May the memory of him and his friends live on in our hearts. May we never forget the impact he had on Terraria, and the impact he had on the internet at Amazon. May we never forget the impact he had on us as a team, and everyone around him.

    He will forever be missed.
  2. nicatronTg
    Created by nicatronTg
    Dec 12, 2017
    This is an important, emergency, critical hotfix for TShock 4.3.24 and all versions of the Terraria Server running Terraria Protocol 1.3.5.3 (194). This patch fixes potential irreversible world damage, denial of service attacks, and more.

    Install now via GitHub Releases.
  3. Wight
    Created by Wight
    May 14, 2017
    It's here at last. Thanks for being patient and bearing with us, it's been a strenuous update period.
    Huge thanks to everyone who helped us test, fixed bugs, and in general provided the support we need to do the job we do.

    The changelog is short and sweet, but don't let it fool you. This was a big job.
    If you contributed and your name isn't included in here, you're still amazing and incredible. Thank you so much

    * Updated OpenTerraria API to 1.3.5.3 (@DeathCradle)
    * Updated Terraria Server API to 1.3.5.3 (@WhiteXZ, @hakusaro)
    * Updated TShock core components to 1.3.5.3 (@hakusaro)
    * Terraria Server API version tick: 2.1
    * Added OnNpcKilled hook to Server API: 2.2 (@tylerjwatson)
    * Added CreateCombatTextExtended (119) to PacketTypes. This packet allows for the same functionality that packet 82 (CreateCombatText) used to have. Huge shoutout to the Terraria devs for adding this specially for us <3 (@WhiteXZ)
    * Updated ServerBroadcast hook to provide a NetworkText object. (@tylerjwatson)
    * Fixed levers and things not updating properly. (@deathcradle)
    * Deprecated PacketTypes.ChatText. Chat is now handled using the NetTextModule and packet 82. (@WhiteXZ, @Hakusaro)
    * Removed the -lang command-line flag from TShock. It is now a vanilla feature. (@Hakusaro)

    Without further ado, here's the release link: https://github.com/NyxStudios/TShock/releases/tag/v4.3.24. Download and enjoy
  4. nicatronTg
    Created by nicatronTg
    May 8, 2017
    We're going to be moving properties from Nyx Studios LLC to Pryaxis Limited to simplify my life and tax structure. Everything will be moving slowly to the /Pryaxis accounts on the networks we use (GitHub, Twitter, and the like). Nothing else changes organizationally.

    Oh and Pryaxis has a great logo.

    Cheers!
  5. nicatronTg
    Created by nicatronTg
    Apr 23, 2017
    As we work to revamp the community, we're going to be moving to a code of conduct model with a very loose set of "rules" tacked on the side. This revised code of conduct and set of rules supersedes our existing policies despite being mostly the same, just easier to understand. In many cases, we've already been enforcing these - but we'd like to set it out in the open too.


    In addition, violations of this code of conduct will be decided on a case by case basis as opposed to having a binary set of actions applied. In other words, the current warning ladder system has been obsoleted. Warnings will be issued for violations of this code of conduct, in general, prior to discretionary enforcement by the leadership team.

    The leadership team consists of TShock developers, forum moderators, and Discord moderators. They're most easily identifiable by staff markings on the forums or the "leader" badge on Discord.

    The syntax and grammar of this post have been edited by @Hayley and are not the responsibility of @hakusaro.